Bounden

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Bounden

Bounden is a unique video game developed by Game Oven, a studio known for creating games that encourage physical interaction among players. Released in 2014, Bounden is designed for two players who must hold onto the same smartphone and move together to guide a cursor through a series of rings on the screen. The game utilizes the smartphone's gyroscope to track movement, requiring players to twist, spin, and perform ballet-like maneuvers in coordination.

Gameplay[edit | edit source]

Bounden's gameplay is centered around collaboration and physical coordination. Each level, or "dance," is choreographed by the Dutch National Ballet, blending the worlds of video gaming and ballet in a novel way. Players hold either end of a smartphone and tilt it to move a cursor through three-dimensional rings that appear on the screen. The game's design forces players to communicate, plan, and move in sync to successfully complete each level. As players progress, the dances become more complex, demanding greater precision and fluidity in movement.

Development[edit | edit source]

The development of Bounden was a collaboration between Game Oven and the Dutch National Ballet. The idea was to create a game that would bring people closer together through the medium of dance. To achieve this, Game Oven sought the expertise of professional ballet dancers to design the movements for each level, ensuring that they were both challenging and true to the art form of ballet. The game's soundtrack, composed of classical music pieces, further immerses players in the ballet experience.

Reception[edit | edit source]

Upon its release, Bounden received positive reviews for its innovative concept and the way it encourages physical interaction between players. Critics praised the game for its originality, the beauty of its choreography, and its ability to make players move in ways they wouldn't normally consider. However, some noted that the game's reliance on the gyroscope could lead to technical difficulties, particularly on devices with less accurate sensors.

Legacy[edit | edit source]

Bounden is often cited as an example of how video games can transcend traditional boundaries and encourage physical activity and social interaction. Its unique approach to gameplay has inspired other developers to explore new ways of incorporating movement and collaboration into their games. Despite its niche appeal, Bounden remains a standout title for those interested in the intersection of gaming, dance, and technology.

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Contributors: Prab R. Tumpati, MD