FarmVille

From WikiMD's Food, Medicine & Wellness Encyclopedia

FarmVille is a agriculture simulation social network game developed by Zynga in 2009. It was available as an Adobe Flash application via the social-networking website Facebook and later, Zynga's own website. In FarmVille, players take on the role of a farmer by planting, growing, and harvesting crops, trees, and livestock. The game was designed to simulate the real-life processes of farming within a virtual world. Players could also decorate their farms and interact with other players through trading and gifting. FarmVille was notable for its role in popularizing social network games, encouraging daily play, and promoting in-game purchases.

Gameplay[edit | edit source]

In FarmVille, players manage a virtual farm by planting, growing, and harvesting virtual crops, trees, and raising livestock. Each action taken within the game operates on a real-time basis, requiring players to plan their farm management around crop harvesting times and livestock care. Players use game currency, which can be earned through farm activities or purchased with real money, to buy different types of seeds, animals, and decorations. The game also features a social interaction component, allowing players to assist their neighbors (friends in the game) with their farms, exchange gifts, and participate in cooperative farming tasks.

Development and History[edit | edit source]

Developed by Zynga, FarmVille was launched in 2009 and quickly became one of the most popular games on Facebook. Its success led to the development of several sequels and spin-offs, including FarmVille 2, which introduced new graphics and gameplay mechanics. The original game's reliance on Adobe Flash meant that it faced obsolescence as support for Flash ended. Consequently, Zynga announced the closure of the original FarmVille game on Facebook at the end of 2020.

Impact and Reception[edit | edit source]

FarmVille's impact on gaming and social networking was significant. It introduced a wide audience to social gaming, demonstrating the potential for games to be used as platforms for social interaction. The game's success also highlighted the viability of the free-to-play model, supported by microtransactions. However, FarmVille also faced criticism for its aggressive promotion of in-game purchases and for encouraging compulsive gaming behavior through its real-time gameplay mechanics.

Legacy[edit | edit source]

The legacy of FarmVille can be seen in the proliferation of similar social network games that followed its success. It also influenced the development of mobile gaming, with many games adopting similar gameplay mechanics and monetization strategies. Despite the closure of the original game, the FarmVille brand continues with new titles and updates, maintaining a presence in the gaming world.

See Also[edit | edit source]

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Contributors: Prab R. Tumpati, MD