KerPlunk (game)

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The original 1967 British edition of KerPlunk

KerPlunk is a popular children's game that was first introduced by the toy company Ideal Toy Company in 1967. The game is designed for two to four players and is aimed at children aged five and older. KerPlunk is a game of skill and patience, where players must carefully remove sticks from a tube while trying to minimize the number of marbles that fall through the tube and into their tray.

Gameplay[edit | edit source]

The game consists of a transparent plastic tube, plastic rods (usually 26 to 30 in number) that span the tube horizontally, and a number of marbles or balls that are placed on top of the rods. The base of the tube contains four separate compartments that serve as trays for the players to collect the marbles that fall through. The setup begins with players inserting all the plastic rods through the holes in the tube to form a "web," onto which the marbles are then placed. Players decide the order of play.

On each turn, a player must carefully remove one rod from the tube, trying to disturb the marbles as little as possible. The aim is to avoid letting any marbles fall through the web of rods and into the player's compartment at the bottom of the tube. If any marbles do fall through on a player's turn, that player must keep them in their compartment. Once all the rods have been removed or all the marbles have fallen, the game ends. The winner is the player with the fewest marbles in their compartment.

Strategy[edit | edit source]

While KerPlunk is largely a game of chance, there is some strategy involved. Players must choose which rod to remove carefully, considering both the immediate and potential future impact on the stability of the marbles. Sometimes, a seemingly risky move can pay off if it makes it harder for the next player to make a move without causing marbles to fall.

Versions and Variants[edit | edit source]

Over the years, Mattel, the current manufacturer, has released several versions and variants of KerPlunk, including themed editions and versions with slight modifications to the gameplay. These variants often include different colored rods, marbles, or even themed characters and elements to appeal to a broader audience or to tie in with popular franchises.

Cultural Impact[edit | edit source]

KerPlunk has become a classic game, enjoyed by generations of children and families. Its simple yet engaging gameplay has made it a staple in many households and has been cited as an influence in teaching children patience, dexterity, and strategic thinking. The game has also appeared in various forms of media and pop culture, often symbolizing tense situations or the delicate balance of decision-making.

See Also[edit | edit source]

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Contributors: Prab R. Tumpati, MD