Tremulous

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Tremulous - alien base grenade
Aliens classes - Tremulous
Tremulous - human base goons

Tremulous is a free, open-source team-based first-person shooter (FPS) with real-time strategy (RTS) elements. The game features two unique teams: humans and aliens, each with their own strengths, weaknesses, and styles of play. Tremulous blends FPS elements, where players directly control their characters, with RTS components, allowing players to build structures that provide benefits for their team and hinder the enemy. The game is set in a science fiction environment where the two teams compete to destroy each other's bases while defending their own.

Gameplay[edit | edit source]

In Tremulous, the gameplay is divided between combat and construction. Players can choose from a variety of classes or roles within their chosen team, with aliens relying on physical attacks and humans using a range of weapons and technology. As players kill opponents and participate in objectives, they earn credits that can be used to evolve into more powerful classes or purchase better equipment.

Humans[edit | edit source]

The human team in Tremulous relies on technology and firepower. They construct buildings for defense, healing, and resupplying ammunition. Human players can buy weapons and armor with the credits they earn, allowing them to customize their loadout to suit their playstyle.

Aliens[edit | edit source]

The alien team focuses on melee attacks and agility. They evolve into more powerful forms by spending their earned credits, each form having its own unique abilities and roles in combat. Alien structures are organic and can heal themselves, but they rely on proximity to the "Overmind" to function.

Structures[edit | edit source]

Both teams in Tremulous build structures that play critical roles in their strategy. These structures include spawn points, defensive turrets, and resource collectors. The strategic placement and protection of these structures can significantly influence the outcome of the game.

Development and Community[edit | edit source]

Tremulous was initially released in 2006 and developed by a small, dedicated team of volunteers. It is built on the id Tech 3 engine, which is the technology behind games like Quake III Arena. Over the years, Tremulous has fostered a loyal community that has contributed maps, mods, and even game enhancements. Despite its age, the game still enjoys a dedicated player base and community-driven updates.

Reception[edit | edit source]

Tremulous received positive reviews for its innovative blend of FPS and RTS gameplay, its balanced team play, and the depth of strategy involved in both combat and construction. Its open-source nature has also been praised, allowing for extensive customization and community contributions.

Legacy[edit | edit source]

Tremulous has influenced the development of several other games and mods that seek to blend different genres into a cohesive gameplay experience. Its open-source model and active community have made it a case study in successful community-driven game development.

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Contributors: Prab R. Tumpati, MD